In the world of 7 Days To Die, players have the opportunity to engage in various mission types, each offering unique challenges and rewards. Among these, infested clear missions stand out as some of the most demanding yet rewarding tasks. As you advance through the trader tiers, you'll unlock progressively tougher missions, with infested missions being among the most challenging. These missions involve clearing out buildings teeming with undead enemies, making them ideal for gaining XP, farming valuable loot, and securing rare rewards. This guide will walk you through everything you need to know about tackling infested missions in 7 Days To Die.
To embark on any mission, including infested clear missions, you must first visit a trader. There are five traders on a standard map: Rekt, Jen, Bob, Hugh, and Joe. The choice of trader is less important than the mission location and tier. Higher tiers mean more challenging missions, while the biome where the mission occurs can influence the difficulty of enemies you'll face. For instance, missions in the forest are less likely to have many ferals compared to those in the Wasteland.
To initiate an infested clear mission, you must have unlocked tier 2 missions. This requires completing 10 tier 1 missions. Infested clear missions are notably tougher than standard clear missions, featuring more zombies, including tougher variants like radiated zombies, cops, and ferals. Tier 6 infested clear missions represent the pinnacle of difficulty in the game, but by that stage, you should be well-equipped to handle them. Regardless of the tier, the goal remains the same: eliminate all enemies within the designated area.
Upon reaching the mission's point of interest (POI), you'll need to activate the mission by interacting with the marker in front of the building or area. Once activated, you cannot leave the mission area without failing the mission. If you die, you'll respawn outside the area, resulting in mission failure.
Each location in the game has a preferred path, indicated by torches, lanterns, or other lighting. However, to avoid dangerous traps and trigger points—such as collapsing floors or surprise zombie hordes—consider taking alternative routes through the POI. Carrying building blocks can be a lifesaver; they allow you to build your way out of traps or scale buildings to surprise zombies.
During the mission, zombies will appear as red dots on your screen, with larger dots indicating closer proximity. This feature helps you manage the zombies' positions to avoid being overwhelmed. When confronting zombies, aim for the head, their primary weak point. Be aware of special zombie types and their abilities:
Zombie Type
Abilities
How To Handle Them
Cops
Spit toxic vomit and explode when injured
Watch for their head-throwing back before spitting. Seek cover and keep a safe distance to avoid their blast radius.
Spiders
Jump across large distances
Listen for their screeching sound before they jump. Quickly aim for headshots when they're near.
Screamers
Scream to summon other zombies
Prioritize killing them to prevent summoning more zombies.
Demolition Zombies
Have a glowing explosive package taped to their chest
Avoid hitting their chest to prevent the explosive from activating. If it beeps, run far away immediately.
In the final room, you'll encounter top-tier loot containers, but be cautious. Infested clear missions often reserve the largest zombie groups for this area. Ensure you're fully prepared—healed, with durable and reloaded weapons—before entering. Always know your escape route in case things get too dangerous.
After clearing all zombies, your mission objective will update, requiring you to return to the trader to claim your reward. Before leaving, don't forget to collect all the valuable loot, including the special infested cache, which contains high-quality items like ammo and magazines.
Upon returning to the trader, you'll receive a random reward, with the quality and rarity influenced by several factors:
Your game stage increases naturally as you play, while your loot stage can be boosted with skills like Lucky Looter and the treasure hunter's mod. Higher mission tiers offer better rewards.
To maximize your rewards, invest in the perk A Daring Adventurer. This not only increases the number of Dukes you earn from missions but also, at rank 4, allows you to choose two rewards instead of one. This perk is essential for mission enthusiasts, offering extra Dukes and the chance to secure rare items like solar cells, crucibles, or legendary parts.
After claiming your rewards, consider selling any unwanted items to the trader. Each Duke earned from sales grants 1XP, and selling in bulk can lead to thousands of XP with minimal effort.