In *Duck Detective: Secret Salami*, you'll immerse yourself in a quirky, narrative-driven mystery filled with eccentric characters, unexpected twists, and plenty of mischief. As the self-proclaimed legendary duck detective, your mission is to unravel the truth behind a peculiar case of missing meats, dubious coworkers, and secrets everyone's keen to keep under wraps. The game is packed with humor that will have you laughing out loud, even as you sympathize with the duck's predicaments. If you're finding it tough to navigate through the story mode, don't worry—we've put together a comprehensive guide for beginners to help you solve the game. Let's dive in!
For those new to the game, there are two versions of *Duck Detective: Secret Salami*: a free version and a paid version. This guide focuses solely on the story mode available in the free version, accessible to everyone. Though the game is relatively short, its impact on players has been profound, quickly earning it the status of a cult classic within a year of its release. The game is structured into seven chapters, officially referred to as “Deducktions.” Here's the sequence:
The story kicks off in Eugene McQuacklin’s rather gloomy apartment. In *The Nest Egg*, the focus is on setting the stage and getting acquainted with our protagonist. Make sure to examine every item in the room, from the scattered papers on the floor to the loaf of bread, the phone on the desk, and everything in between. Remember, observation is key in this game.
Answer – Mr. McQuacklin had spent his last savings on buying bread.
At *The Entrance*, pay close attention to all the signs and notes you come across. Read each one carefully. More importantly, strike up conversations with everyone you meet! This is your chance to start gathering crucial evidence to crack the case of the missing salami.
Answer – Sophie is scared and upset due to receiving a terrifying note.
This crocodile seems suspicious. Bombard him with questions. Notice the green bag next to his desk—it might be a clue pointing to him as our thief! It’s also a good idea to check his computer; you never know what secrets he might be hiding. *The Suspects* stage centers around interrogations.
Answer – Laura had hired Detective Duck to find her stolen lunch.
The sheep with the whisk looks too innocent to be a criminal, but appearances can be deceiving. Focus on each person in the room individually and don't skip anyone. For the lady with the whisk, take a close look at her hair just above her right ear. This might give you some insights to make the right deductions in *The Client and More Suspects*.
Answer – Sophie works as a receptionist. Manfred is the Branch Manager. Laura works in customer service. Freddy works at the operational office.
Sophie received a plushie and a necklace among her gifts, but it’s the book that catches our interest. Scrutinize every corner of the page and read the note carefully. You might just uncover some vital clues.
Answer – Laura gifted Sophie a plushie. Rufus gave Sophie a book. Boris gave Sophie a necklace. Nothing got stolen.
For this deduction, you’ll need to step outside into the parking lot. Since it will be raining, don’t forget to bring an umbrella as you’ll be talking to Boris for a while. Gather every piece of information you can for *The Message and The Business*.
Answer – Salamis are being illegally imported from Salsiccia.
This is where the plot thickens and the true reality surfaces. Inspect every box in the room, including the electrical wires. You'll eventually find a safe filled with clues. The code for the safe is 214. This might just be the final piece of the puzzle to catch the salami thief.
Answer – Sophie was kidnapped as she wanted to snitch. Manfred is the salami thief. Sophie is an accomplice. Boris is an accomplice.
Players can enhance their experience by playing *Duck Detective: Secret Salami* on a larger screen using BlueStacks on their PC or laptop, complete with keyboard and mouse controls for a smoother gameplay experience.