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Freedom Wars Remastered: A Guide to All Weapon Types

Author : Zoe
Apr 17,2025

Freedom Wars Remastered: A Guide to All Weapon Types

In *Freedom Wars Remastered*, players have the freedom to equip two weapons of their choice before embarking on an Operation. With six distinct weapon types available, you can tailor your character to suit any playstyle you desire. Whether you prefer to engage enemies up close or from a distance, the game offers a variety of options to enhance your combat strategy.

Some of these weapons have unique effects when charged, adding another layer of tactical depth to your gameplay. The arsenal is divided into three gun weapons and three melee weapons, each customizable to fit your needs. Below, you'll find a detailed breakdown of the six main weapon types and their distinctive features.

Every Weapon Type in Freedom Wars Remastered

You can acquire new weapons by successfully completing operations or by purchasing them from the store Zakka in The Warren. While you can't choose the weapons for your Comrades, you have full control over your Accessory's equipment. Feel free to switch your weapons or your Accessory's weapons at any time, as there are no penalties or benefits associated with frequent changes or sticking to the same weapons. Here are the six weapon types and their unique traits:

Weapon Type Traits
Light Melee
  • Quick attacks that are ideal for faster playstyles and targeting single enemies.
  • Can sever Abductor limbs without the need for a Flare Knife.
Heavy Melee
  • Wide arcing attacks that deliver significant damage.
  • Well-placed attacks can strike multiple limbs of Abductors, multiplying damage as if hitting them multiple times.
  • Charged attacks can launch you into the air at the end of your combo.
  • Slightly slows your movement speed when equipped.
Polearm
  • Most attacks allow you to charge through enemies, helping you evade incoming attacks.
  • Charged-up attacks throw your polearm, inflicting massive damage from a safe distance.
Assault Weapons
  • High total ammo capacity, making it perfect as a primary weapon for gun-focused builds.
  • Can be fired while grappled with your Thorne, allowing for better angles or shooting from a safe distance.
Portable Artillery
  • High single-shot damage with a low overall ammo capacity.
  • Explosive AOE shots capable of hitting multiple limbs, thus dealing more damage simultaneously.
  • Slows your movement speed when equipped.
Autocannons
  • High rate of fire with a large ammo capacity and magazine size.
  • Individual shots don't deal much damage, but the rapid fire compensates for this.
  • Slows your movement speed when equipped.

It's worth noting that, unlike the player, your Accessory doesn't need to worry about ammo when using gun weapons, providing a strategic advantage in combat scenarios.

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