
Iron Patriot: A Deep Dive into Marvel Snap's Newest Season Pass Card
The Dark Avengers assemble in Marvel Snap's first 2025 season pass, spearheaded by Iron Patriot. This guide explores the viability of acquiring this new card, showcasing optimal deck builds.
How Iron Patriot Functions in Marvel Snap | Top Iron Patriot Decks (Day One) | Is Iron Patriot Worth the Season Pass?
Iron Patriot is a 2-cost, 3-power card with the ability: "On Reveal: Add a random 4, 5, or 6-Cost card to your hand. If you're winning here after the next turn, give it -4 Cost."
While the card text is extensive, the effect is simple. Iron Patriot adds a high-cost card to your hand (if space allows). If you control the lane after your next turn, that added card's cost is reduced by 4. This makes a 4-cost card free, a 5-cost card cost 1, and a 6-cost card cost 2.
Strategic card draws, such as Doctor Doom, can significantly impact game outcomes. However, securing lane dominance is crucial for maximizing Iron Patriot's potential. Cards like Juggernaut, Negasonic Teenage Warhead, Rocket Raccoon & Groot directly synergize with, and counter, Iron Patriot.
Similar to Hawkeye/Kate Bishop, Iron Patriot's versatility allows integration into various decks, though some pairings are more effective. Expect to see him in Wiccan-style and Devil Dinosaur hand-generation strategies.
Wiccan-Style Deck:
Kitty Pryde, Zabu, Hydra Bob, Psylocke, Iron Patriot, U.S. Agent, Rocket Raccoon & Groot, Copycat, Galactus, Daughter of Galactus, Wiccan, Legion, Alioth. [Untapped deck link]
This deck excels against Doom 2099-heavy metas. The strategy focuses on deploying Wiccan to generate energy for late-game plays, buffing Kitty Pryde with Galactus. U.S. Agent provides lane control, but careful placement of higher-cost cards is necessary. Iron Patriot's lane placement is key; consider the unrevealed far-right lane to prevent opponent counterplay. Optimal play aims for 7 energy on turn 5 and 8 on turn 6, unleashing a powerful card barrage, including Alioth. Substitute cards like Hydra Bob, U.S. Agent, or Rocket Raccoon & Groot with comparable high-power alternatives to maintain the curve if needed. Wiccan and Alioth are essential.
Devil Dinosaur Deck:
Maria Hill, Quinjet, Hydra Bob, Hawkeye/Kate Bishop, Iron Patriot, Sentinel, Victoria Hand, Mystique, Agent Coulson, Shang-Chi, Wiccan, Devil Dinosaur. [Untapped deck link]
This deck revisits the classic Devil Dinosaur strategy, enhanced by Iron Patriot and Victoria Hand. While Iron Patriot doesn't directly summon Devil Dinosaur, the combination with Victoria Hand significantly improves the chances. Key cards include Hydra Bob (substitutable with a 1-cost alternative like Nebula), Hawkeye/Kate Bishop, and Wiccan. The late-game play involves Devil Dinosaur, Mystique, and Agent Coulson. If hand size is insufficient for Devil Dinosaur, pivot to a Wiccan strategy, utilizing generated cards and Mystique's copy of Victoria Hand. Sentinel's synergy with Victoria Hand creates powerful 2-cost, 5-power (or 7 with Mystique) cards, further amplified by Quinjet and Iron Patriot's generated card.
Iron Patriot is a strong, versatile card, but not game-breaking. The decision depends on your playstyle. If you favor hand-generation decks, the season pass is highly recommended. For players using other strategies, while a valuable addition, it's not essential, given the availability of alternative 2-cost cards. Consider the overall season pass value beyond Iron Patriot before purchasing.
Marvel Snap is currently available.