Riot Games’ highly anticipated 2XKO (formerly Project L) is set to revolutionize the tag-team fighting game genre. This article delves into its innovative tag-team mechanics and the recently available playable demo.
At EVO 2024 (July 19-21), Riot Games showcased 2XKO’s unique approach to 2v2 combat with exciting gameplay demonstrations. Unlike traditional tag fighters where one player controls both characters, 2XKO introduces "Duo Play," allowing two players to team up, each controlling a champion. This creates thrilling four-player matches (2v2) with distinct roles. Each team features a "Point" character and an "Assist" character. The developers even demonstrated the possibility of 2v1 matchups.
While only one player can be the "Point" at a time, the "Assist" remains crucial:
Matches are longer than in typical fighting games. Both players must be defeated to win a round, unlike in games like Tekken Tag Tournament. Even defeated champions can still act as Assists.
Beyond character customization, 2XKO introduces "Fuses," synergy options that alter team playstyles. The demo featured five Fuses:
Game designer Daniel Maniago highlighted on Twitter (X) that the Fuse system enhances player expression and enables powerful combos, especially for well-coordinated duos.
The demo featured six playable champions (Braum, Ahri, Darius, Ekko, Yasuo, and Illaoi), each with moves reflecting their League of Legends counterparts. While Jinx and Katarina were shown in earlier promotional material, they were absent from the Alpha Lab Playtest but are confirmed for future inclusion.
2XKO, a free-to-play fighter joining titles like MultiVersus, is launching on PC, Xbox Series X|S, and PlayStation 5 in 2025. Registration for the Alpha Lab Playtest (August 8-19) is now open. Further details can be found in the linked article.
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