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"Defeating Lifer: Unlocking Secrets in Wuthering Waves"

Author : Finn
Feb 19,2025

Conquer the Lifer in Wuthering Waves: A Comprehensive Guide

Wuthering Waves version 2.0 introduces the challenging Lifer, a unique Tacet Discord found in the Rinascita region's Oakheart Highcourt maze. This guide details how to defeat this formidable foe.

Locating the Lifer

The Lifer resides in Oakheart Highcourt's maze center, beneath a giant tree. Access is initially limited; a convenient entrance lies southwest of the Resonance Beacon near Oakheart Highcourt. Climb the walls or utilize the Flight function to reach it.

The Lifer's Board Game

Inside, you'll find the Lifer beside a board game with six pieces. Control the black pieces to connect three in a row before the Lifer (white pieces) does. Placing a black piece on the outer circle opens maze walls and gates in that direction. You can exit and resume the game at any point. Winning the game isn't necessary to fight the Lifer, but it's crucial for buff removal. Engaging the Lifer before buff removal is strongly discouraged.

Removing the Lifer's Buffs

The Lifer possesses seven buffs, four removable and three permanent. View these buffs via the glowing yellow module behind the Lifer.

Removable Buffs (using the Stake of Imbalance):

  • Growing Loneliness: Recovers 10% Max HP per second after 2+ seconds without being attacked.
  • Desire for Escape: Increases ATK by 25%, further increasing DMG by 25% every 20 seconds.
  • Impending Stalemate: Increases ATK by 20% per DMG instance (stacks up to 4 times), resetting after 6 seconds without dealing DMG.
  • Decay of Time: Grants 200% resistance to all elemental damage types (Glacio, Fusion, Electro, Aero, Spectro, Havoc) and increases Max HP by 25%.

Permanent Buffs:

  • Chains of Confinement: Interruption immunity above 50% HP.
  • Endless Game: 50% reduced Immobilization duration.
  • Divine Garden: Repels and damages nearby enemies after taking >25% Max HP in a single hit.

Obtaining the Stakes of Imbalance

Use the Sensor near the Lifer to reveal four purple lines leading to four outer maze rooms. Manipulate the board game to open the gates. Each room contains a Stake of Imbalance (marked by a white glow) and may require combat or environmental interaction (breaking rocks). Place each Stake in the module near its corresponding winged statue to remove a buff. The purple line will turn yellow upon successful buff removal.

Defeating the Lifer

After removing all four removable buffs, engage the Lifer. Winning the board game or selecting "Fight it out!" initiates combat. The debuffed Lifer is significantly weaker. Its attacks pose minimal threat.

Rewards for defeating the Lifer include Premium and Basic/Standard/Advanced Supply Chests (varying rewards based on number of victories). You can re-enable buffs for a greater challenge, though no achievements are tied to this.

Achievements

  • The Lifer's Salvation: Defeat the Lifer.
  • The Ring of The Lifer: Obtain all nine chests (three victories).
  • Limit of Intelligence: Win the board game against the Lifer.
  • Alpha Go: Lose the board game against the Lifer 10 times.

For the board game, focus on preventing the Lifer from creating lines. It will eventually make a mistake.

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