In Avowed, you'll face a crucial decision early on: free Ilora, a suspicious prisoner, or leave her fate sealed. This choice significantly impacts your journey, influencing both immediate challenges and later quests. This guide explores the ramifications of each decision.
While Avowed encourages player agency, freeing Ilora is strongly recommended. This path simplifies navigating Fort Northreach and unlocks a smoother experience with a subsequent side quest.

Freeing Ilora provides invaluable assistance in overcoming Fort Northreach's challenges, including the boss fight against Steadman Ralke. Early in the game, your resources are limited, and Ilora's aid significantly levels the playing field. Furthermore, completing the later "Escape Plan" side quest becomes considerably easier.

Ilora reveals the cell key is located in the Warden's Room. Access this room by climbing crates, jumping to another platform, and entering a passageway above. Break through boards to reach the room; the key is near the door. Regardless of your decision about Ilora, use the key to open the adjacent cell and obtain the Deerskin Gloves.
Choosing not to free Ilora makes Fort Northreach considerably more difficult, hindering progress in the "Escape Plan" quest. Ironically, you'll still encounter her later – as a combatant, further complicating your escape. However, defeating her does yield valuable loot.
In conclusion, freeing Ilora in Avowed offers a more manageable gameplay experience and smoother progression.
Avowed is currently available.