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Larian Unveils New Subclasses in Baldur's Gate 3

Author : Audrey
Mar 24,2025

Larian Unveils New Subclasses in Baldur's Gate 3

While many fans believed that Patch 7 would mark the final major update for Baldur's Gate 3, Larian Studios has exciting news: another significant update is slated for release in 2025. This upcoming patch will not only introduce crossplay support and a photo mode but will also enrich the game with 12 new subclasses, each offering unique mechanics and gameplay experiences.

We've already explored details about four of these subclasses, and now it's time to delve into the rest:

Oath of the Crown Paladin

Dedicated to upholding justice and order, the Oath of the Crown Paladin prioritizes the welfare of society. This subclass comes equipped with the Divine Devotion ability, which not only absorbs incoming damage directed at allies but also restores their health, making it a crucial asset in any battle.

Arcane Archer

The Arcane Archer seamlessly blends martial prowess with arcane magic. Their enchanted arrows have the power to blind, weaken, or even temporarily banish enemies to the Feywild until the next turn. In a stroke of genius, if an arrow misses its mark, the Arcane Archer can redirect its flight path to strike another unsuspecting enemy.

Drunken Master Monk

Embracing the unconventional, the Drunken Master Monk integrates alcohol into their fighting style. Their signature move intoxicates opponents, leaving them disoriented and vulnerable while enhancing the monk's own capabilities. By using Instant Sobriety on an intoxicated target, the monk can inflict both physical and mental damage, turning the battlefield in their favor.

Swarmkeeper Ranger

The Swarmkeeper Ranger taps into the power of nature, forging alliances with swarms of creatures that not only shield them from harm but also assist with teleportation. In combat, they can unleash three distinct types of swarms: electric jellyfish clusters, blinding moth clouds, and stinging bee legions. These swarms can knock back enemies failing a strength check by a significant 4.5 meters, adding a strategic layer to encounters.

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