According to the latest financial report from Square Enix, the game *Life is Strange: Double Exposure* has been a financial disappointment for the company. This was highlighted by Square Enix's president during a recent briefing on the company's performance. The financial losses incurred from *Double Exposure* were somewhat mitigated by cost-cutting measures in development and the successful launch of the *Dragon Quest 3* remake. However, specific sales figures for *Life is Strange: Double Exposure* have not been disclosed, which underscores the game's poor market performance.
The disappointing financial outcome of *Double Exposure* did not come as a shock to many, particularly given the lukewarm response from the franchise's long-time fans when the game was first announced. Despite high hopes that the new installment would resonate with the fanbase, the final product fell short of expectations. The game's end credits included a message promising that "Max Caulfield will return," yet the likelihood of furthering her story now appears doubtful.
During the financial report presentation, Square Enix opted not to provide additional comments on the matter. The only information released was that *Life is Strange: Double Exposure* was described as a "significant loss" by the company—a term previously applied to underperforming titles such as *Guardians of the Galaxy* and certain entries in the *Tomb Raider* series. This development casts serious uncertainty over the future of the *Life is Strange* franchise.