
Kingdom Come: Deliverance 2's lovable canine companion, Mutt, wasn't brought to life using motion capture with a real dog. Instead, a human actor cleverly mimicked the dog's movements for scenes involving interactions with other characters. This unconventional approach, revealed in a behind-the-scenes video, proved more practical for the developers than working with a live animal.
The human performer's role allowed the human actors to easily visualize Mutt's position, resulting in more natural interactions. While the developers haven't revealed the actor's identity or the frequency of their "barking" performances, their contribution underscores the ingenuity and flexibility inherent in game development. This unsung hero's talent brought Mutt to life, enabling believable interplay between the human characters and their virtual canine friend. The actor's identity remains a mystery, leaving fans intrigued by the extent of their involvement.