Remedy Entertainment's annual report brings exciting news for fans of their immersive storytelling and unique gameplay. **Control 2** has triumphantly passed the concept validation stage and is now in full production, marking a significant milestone in its development. This confirmation is a green light for fans eagerly anticipating the sequel to the critically acclaimed Control.
In addition to Control 2, Remedy is bustling with activity on two other projects: **FBC: Firebreak** and the highly anticipated **remakes of Max Payne 1+2**. A year ago, these titles were merely in the preparation phase, but they have now progressed into the next stage of development. Unfortunately, the project **Kestrel**, which was in collaboration with Tencent, has been canceled since May of last year and removed from Remedy's development slate.
All these exciting projects are being crafted using Remedy's proprietary engine, **Northlight**, which has already demonstrated its prowess in games like Alan Wake 2 and other Remedy titles. The use of Northlight ensures that fans can expect the same high-quality visuals and performance that Remedy is known for.
As for the financials, **Control 2** is set with a budget of 50 million euros. This sequel will be self-published by Remedy and is slated for release on Xbox Series, PS5, and PC, promising a wide reach to gamers across different platforms. **FBC: Firebreak**, with a slightly more modest budget of 30 million euros, will be accessible through PlayStation and Xbox subscription services at launch, as well as on Steam and the Epic Games Store, ensuring broad accessibility.
The remakes of **Max Payne 1+2** remain shrouded in mystery regarding their budget, but they are confirmed to be AAA-level games. Development and marketing costs for these remakes are entirely funded by Rockstar Games, indicating a high level of investment and expectation for these classic titles.