Sony Interactive Entertainment (SIE) CEO Hermen Hulst and Astro Bot game director Nicolas Doucet recently discussed the game's significance on the PlayStation podcast, revealing PlayStation's strategic shift towards family-friendly gaming.
PlayStation aims to broaden its appeal with games that encourage smiles and laughter. For Doucet, Astro Bot's ambition has always been to become a flagship PlayStation title for all ages. From its inception, the goal was to elevate Astro to a status comparable to other major PlayStation franchises, capturing the "all ages" market.
Doucet and Hulst emphasized their desire for maximum player reach, targeting both seasoned gamers and newcomers, especially children experiencing their first video game. Their primary objective was to create a game that brings joy, eliciting smiles and laughter.
Doucet described Astro Bot as a "back-to-basics" experience, prioritizing engaging gameplay over complex narratives. The focus was on meticulously crafting a consistently enjoyable experience from start to finish. Relaxation and fun were paramount, with the goal of creating a game that makes players genuinely laugh.
Hulst highlighted the importance of PlayStation Studios diversifying its game portfolio across various genres, emphasizing the significant role of the family market. He jokingly recalled early discussions about platformers, drawing inspiration from Japan's successful track record in this genre and praising Team Asobi's achievement in creating an accessible and high-quality title appealing to players of all ages.
Hulst declared Astro Bot "very, very important" to PlayStation, citing its pre-installation on millions of PlayStation 5 consoles and its role in showcasing PlayStation's innovation and legacy in single-player gaming. It's become a symbol of PlayStation's commitment to quality and innovation.
The podcast also touched upon PlayStation's evolving strategy, acknowledging the need for more original intellectual property (IP). Hulst noted PlayStation's expanding community and increasingly diverse game portfolio. The launch of Astro Bot, he stated, celebrates PlayStation's strengths: joy and collaboration.
Recent statements from Sony's CEO Kenichiro Yoshida and CFO Hiroki Totoki, published in the Financial Times, revealed a lack of original IPs developed from the ground up. This deficiency was highlighted in contrast to Sony's success in bringing established Japanese IPs to a global audience. Financial analyst Atul Goyal framed this renewed focus on IP creation as a natural step in Sony's transformation into a fully integrated media company.
This emphasis on original IP comes shortly after the shutdown of the first-person shooter Concord, which received overwhelmingly negative reviews and poor sales. Sony and developer Firewalk announced an indefinite suspension of the game, promising full refunds, while exploring alternative strategies. The future of Concord, initially slated for Amazon's Secret Level series, remains uncertain.