The creators of Atomfall have unveiled an extended gameplay trailer, providing a comprehensive look into the game's immersive world and its core mechanics. The trailer showcases the game's distinctive retro-futuristic setting, centered in a quarantine zone in northern England following a nuclear power plant disaster in 1962.
In Atomfall, players will explore this perilous environment, uncovering secrets through investigative gameplay and engaging with a variety of vibrant NPCs. The protagonist is intentionally left without a predefined identity, fostering a deeper sense of immersion and allowing for personalized interactions. The game deviates from conventional quest systems, prioritizing exploration and discovery to deliver a more genuine experience.
Survival in Atomfall hinges significantly on interactions with traders, who facilitate barter-based exchanges of vital resources, as currency is obsolete in the quarantine zone. Players must meticulously gather resources amidst constant threats from gangs, cultists, mutants, and hazardous machinery. Effective inventory management is crucial, given the limited space which compels players to make strategic choices about what equipment to carry. Navigating the area is further challenged by the presence of traps and mines.
Visually, Atomfall maintains the atmospheric style characteristic of Rebellion's previous works, though not pushing graphical boundaries. The game's portrayal of a post-disaster England is both grim and richly detailed. The limited inventory system adds a layer of complexity, necessitating thoughtful decisions on item retention. Gear upgrades, especially for melee weapons, are available and essential for confronting sect members, bandits, and mutants effectively.
Atomfall is set to launch on March 27th, available on PC, PlayStation, and Xbox, with immediate access through Game Pass on release day.