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Attack on Titan Revolution Update 3 Targets Bug Fixes and Balance

Author : Madison
Apr 10,2025

The latest Attack on Titan Revolution Update 3 is here to enhance the Roblox experience for fans with a comprehensive suite of quality-of-life enhancements, balance adjustments, and crucial bug fixes. The developers have rolled out a detailed patch notes list that showcases their commitment to refining the fast-paced action of the game. This update introduces the exciting 2x Winter Tokens event, expands the Armored Titan raid with additional auras, and integrates Roblox chat into the central 2D lobby for improved communication among players. While there isn't a single headline-grabbing change, the cumulative effect of these updates promises a smoother and visually appealing gameplay experience.

Attack on Titan Revolution Update 3 Lays Foundation for the Future With Bug and Balance Fixes.

Attack on Titan Revolution Update 3 Lays Foundation for the Future With Bug and Balance Fixes.

Among the bug fixes, players will notice corrections to odd titan behaviors, such as T-posing after hitting buildings or not attacking when players stand directly beneath them. The update also addresses skill-related bugs affecting the Charge and Founder’s Will skills, and fine-tunes the new Thunderspear weapon to ensure its effectiveness is balanced. Although Update 3 focuses more on foundational improvements rather than new content, it follows closely on the heels of the content-rich 2.5 update, which introduced the Armored Titan Raid and Thunderspears, a weapon familiar to fans of the Attack on Titan series.

For those eager to maximize their gameplay, you can find a full list of active codes here. Dive into the detailed patch notes below to see all the changes in Update 3.

Attack on Titan Revolution Update 3 Patch Notes

-----------------------------------------------

2x Winter Tokens Event

Quality of Life Improvements:

  • Roblox chat is now visible in the town central 2D lobby.
  • Added impact frames and SFX to the Skill "Founder's Vengeance."
  • Added 2 new auras to the "Armored Titan" raid ("Abyssion" - Epic / "Digital Fracture" - Legendary).
  • New refill icon introduced.
  • Adjusted streaming properties on the workspace for better performance on lower-end devices.
  • Changed map lighting from "Future" to "ShadowMap" to enhance performance on lower-end devices.
  • Disabled the "Gameplay Paused" notification.
  • Players can now sell "Armored Titan Raid" cosmetic drops for gems (Marleyan Patch, Young Reiner's Attire).
  • Corrected grammar in the streak message.

Revamped Cutscene Handler:

  • General fixes to ensure all starting cutscenes are synced.
  • Cutscenes are always skipped if loaded after another player has already loaded them.
  • Added a skip button for convenience.

Thunderspear Questline Framework Changes:

  • Fixed boxes not being removed from players after shifting/ejecting.
  • Resolved the supply objective continuously occurring post-completion.
  • Retrieving a box now only gives +1 quest progress to the retriever, not the entire mission group.
  • Boxes in the supply mission now spawn in random positions.
  • Questline no longer initiates in missions if the player is not prestige 1+.
  • Fixed the cart not appearing on the convoy horse for the outskirts spears quest.

Balance Adjustments:

  • Increased boss titan damage in raids by 5.0% per difficulty.
  • Modifier "Oddball" now increases objective damage.
  • Titan variation 'Duckers' can now only spawn in Hard+ difficulty.
  • Titan variation 'Ragers' can now only spawn in Severe+ difficulty.
  • Titan variation 'Leaders' can now only spawn in Aberrant difficulty.
  • Reduced the cost of item "Emperor's Key" from 3,499 Gems to 2,999 Gems.
  • Increased "Battlepass XP" gain upon mission completion.

Missions:

  • Increased the base chance of receiving a perk on titan kill in each difficulty, now also affected by luck multiplier.
  • Adjusted perk rarity chances across difficulties.
  • Changed difficulty drop chances for scrolls and serum.
  • Revamped the formula that applies luck multiplier using cumulative frequency.
  • Adjusted objective mission end rewards with a 1.2x increase in luck multiplier for gaining perks.

Raids:

  • Adjusted item chances in each difficulty.
  • Fixed item "Armored Serum" bypassing the maximum cap of allowed serums.
  • Revamped formula that applies luck multiplier using cumulative frequency.

Thunder Spears:

  • Increased M1 falloff damage.
  • Nerfed detonation range by 5.0%.
  • Nerfed self-damage explosion radius range.
  • Reduced refill count by 1 in missions and 3 in raids.

Buffed Family "Reiss":

  • Skill "Command" is now affected by memory "Tactician" and perk "Font of Inspiration."

Buffed Family "Fritz":

  • Skill "Founder's Will" duration increased from 10s to 20s in shifter form, and from 15s to 20s.
  • Skill "Founder's Will" is now affected by memory "Tactician."
  • Skill "Founder's Will" now buffs additional stats including Skill Cooldown Reduction, Injury Chance Reduction, Shifter M1 Speed, Swing Duration, and Blast Radius.
  • Skill "Founder's Will" cooldown increased from 45s to 90s.
  • Skill "Founder's Vengeance" now grants +1 Extra Shift and Max ODM/TS Resources.
  • Skill "Founder's Vengeance" now provides 13s of I-Frames after the revive animation.
  • Reverted memory "Furyforge" nerf from 0.3% to 0.4% DMG for every 1.0% of health lost.
  • Buffed Perk "Maximum Firepower" to increase all TS Stats by 7.5% from 5.0%.
  • Changed Perk "Everlasting Flame" to only affect the "Blast Radius" for weapon "Spears."
  • Added Perk "Explosive Fortune" which increases Conservation Chance by 15.0% from 10.0% and a 7.5% chance to regain 1 Spear per kill from 5.0%.

Armored Titan Shifter (VEVO):

  • Courage: Shield gain is now removed when expiry is reached instead of losing shield overtime.
  • Charge: Now deals tick damage similar to roar.
  • Earth Breaker: Cooldown reduced from 40 to 35, Damage Base increased from 30.5% to 100.0%, Damage Growth increased from 5.5% to 10.0%.
  • Heavy Attack: Now has proper AoE.
  • Passive: Reworked similar to boxing mastery but scales with your Damage Reduction.
  • Phase Shift: Can now be turned off and on when re-using the skill, Cooldown reduced from 99 to 25.
  • Titan Toss: Miss Cooldown reduced from 6.5 to 4, Stage 2 Cooldown reduced from 2 to 1.

Bug Fixes:

  • Fixed titans sometimes breaking and T-Posing when hitting a building.
  • Fixed shifting damage not properly converting when spears are equipped.
  • Fixed thunder spears getting stuck on invisible hitboxes.
  • Fixed thunder spears not killing a titan if the player dies from its use.
  • Fixed thunder spears sometimes not hitting colossal titans.
  • Fixed the ability to complete achievements "Warbringer" / "Supremacy" with unintended modifiers.
  • Dying to your own thunder spear whilst grabbed will now make the titan release you.
  • Fixed skill "Founder's Will" breaking hooks/gas if used before a player fully loads in.
  • Fixed perk "Flame Rhapsody" not properly applying the maximum crit chance.
  • Fixed chest/reward screen not being interactable after shifting/ejecting.
  • Fixed Female Titan's roar effect being visible 24/7 when shifting/ejecting on the Guard mission.
  • Fixed the ability to fling Escort mission objective by standing in front of the horse(s).
  • Fixed blades/spears buttons not appearing properly in equipment screen on mobile devices.
  • Fixed titans not attacking players if they're stood directly under them.
  • Fixed hook assist sometimes breaking and not allowing attachment to objects.
  • Fixed the ability to double boost on mobile while refilling.
  • Fixed shifter skills not hitting titan napes properly.
  • Fixed getting flung when picking up a titan.
  • Fixed follow rewards sometimes breaking UI.
  • Fixed gems not properly stacking with memory "Gem Fiend" and family "Fritz."
  • Fixed getting stuck in the air after using thunder spear cutscene skills or skill "Chaos."
  • Fixed visual representation of perk "Black Flash" from raid chests displaying as the aura cosmetic.
  • Fixed inability to use thunder spear skills if a spear is fired just before a cutscene starts.
  • Fixed more hit inconsistencies with ODM/Shifter M1s depending on hit speed.
  • Fixed skill "Charge" flinging the "Armored Titan" raid boss.
  • Fixed skill "Charge" getting stuck on random objects.
  • Fixed inability to kill ice burst titans with the skill "Toss."
  • Fixed some clothing that collides with avatars.
  • Fixed perk "Peerless Commander."
  • Fixed the ability to lose your streak if you had the warning on your screen, shifted, and then disconnected/left the game.

Armored Raid Revamp:

  • Boss punches/skills can now deal damage to objectives.

Phase 1:

  • Defend 1 (Hard) / 2 (Severe) / 3 (Aberrant) boats over a period of time so they can successfully escape.
  • Raid automatically fails if 1 (Hard) / 2 (Severe/Aberrant) boats die before reaching the finish line.
  • Armored Titan boss has "Armor" which can be penetrated during this phase to deal real damage before Phase 2 starts.
  • "Armor" has 20.0% base DMG RESISTANCE, increasing to 50.0% as armor depletes.
  • Soft cap prevents the "Armored Titan" from going below 75.0% HEALTH during this phase.

Phase 2:

  • "Armored Titan" enters the shift state, gaining increased speed, damage, and losing any remaining shield.
  • Damage dealt to the shield in Phase 1 converts into a higher damage multiplier for the "Armored Titan" in Phase 2, at a ratio of +1.0% damage per 2.0% shield gone.
  • Defeat him whilst fighting against waves of titans.
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