CD Projekt RED is accelerating development on the highly anticipated Cyberpunk 2077 sequel, as revealed through numerous job postings offering insights into the game's features. A key detail emerging from these postings? The sequel will remain a first-person experience, foregoing a third-person perspective, potentially disappointing fans who desired a character-centric view.
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A Senior Gameplay Animator is sought to craft detailed first-person animations, particularly focusing on weapon interactions and core gameplay mechanics. The absence of any mention of third-person animation strongly suggests the studio's commitment to the first-person viewpoint.
An Encounter Designer position highlights the implementation of a revolutionary "most realistic crowd system ever seen in games." This system will dynamically react to player actions, resulting in immersive environments where NPCs behave naturally. The role involves collaboration with multiple teams to create complex scenarios offering diverse solutions, utilizing NPC behaviors, interactive objects, loot, and environmental storytelling.
Furthermore, job postings confirm the exploration of multiplayer functionality for the sequel, albeit still in its early developmental stages.
Cyberpunk 2, internally known as Project Orion, is being developed using Unreal Engine 5, promising state-of-the-art visuals and technology. Previously, a senior quest designer at CD Projekt RED disclosed their involvement in voicing intimate scenes within Cyberpunk 2077. Interestingly, a character reminiscent of Johnny Silverhand has been spotted by fans in Kingdom Come: Deliverance 2.