A Reddit user uncovered a game-breaking bug in Marvel Rivals that unfairly disadvantages players with less powerful PCs. Low FPS (frames per second) directly impacts several heroes, causing them to move slower and inflict less damage. Given Marvel Rivals' demanding system requirements, this effectively transforms the game into a "pay-to-win" scenario, where the "payment" is in the form of upgraded PC hardware.
This is clearly a significant bug, not an intended game mechanic. However, a swift fix isn't likely. The problem stems from the Delta Time parameter – a crucial element in game development that ensures consistent gameplay regardless of frame rate. Addressing this core issue will require considerable developer time and effort.
The following heroes are currently confirmed to be affected:
These characters exhibit reduced movement speed, lower jump heights, and diminished damage output. Other heroes may also be impacted. Until the bug is resolved, players should prioritize improving their FPS, even if it requires compromising graphical settings.