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Spectre Divide, the FPS Shroud Supported, Shuts Down After 6 Months Since Launch

Author : Peyton
Mar 17,2025

Spectre Divide, the FPS Shroud Supported, Shuts Down After 6 Months Since Launch

Mountaintop Studios has announced the closure of its tactical FPS title, Spectre Divide, just six months after launch. The decision follows disappointing performance from Season 1 and the console launch, failing to meet the company's financial expectations.

Spectre Divide to Go Offline in 30 Days

The news was delivered via Spectre Divide's official Twitter (X) account on March 13th. CEO Nate Mitchell explained that despite initial optimism—boasting over 400,000 players and a peak concurrent player count of 10,000 in its first week—the game's player base and revenue ultimately proved insufficient to sustain operations. He highlighted the underwhelming performance of Season 1: Flashpoint as a critical factor in this decision. Game Director Lee Horn attributed some of the shortfall to initial server issues that hampered launch momentum. Mitchell acknowledged previous concerns, noting that the success of Season 1 was seen as a make-or-break moment for the game's future. The game will be taken offline within 30 days, with plans to disable new purchases and refund player spending since the Season 1 relaunch. Further details on refunds will be announced soon.

Spectre Divide, the FPS Shroud Supported, Shuts Down After 6 Months Since Launch

Closure Despite $30 Million in Funding

The announcement is particularly striking given that Mountaintop Studios secured $30 million in funding last year from prominent investors including Anthos Capital, RX3 Growth Partners, A16Z GAMES, and several angel investors. Despite this substantial investment, the company was unable to achieve profitability. Mitchell attributed this to the challenging current market conditions, stating that efforts to secure a publisher, additional investment, or acquisition ultimately proved unsuccessful. He reflected on the ambitious nature of the project, acknowledging the inherent risks involved in creating an innovative game within a competitive genre.

Spectre Divide, the FPS Shroud Supported, Shuts Down After 6 Months Since Launch

Spectre Divide joins a growing list of live-service games that have struggled to find sustained success, including titles like Multiversus, Babylon’s Fall, and Concord, as well as several cancelled projects.

Mountaintop Studios to Close This Week

Mitchell announced that Mountaintop Studios will cease operations by the end of the week due to the depletion of its remaining funds. This closure underscores the financial pressures facing even well-funded game studios in the current market.

Spectre Divide, the FPS Shroud Supported, Shuts Down After 6 Months Since Launch

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