
Palworld Remains Buy-to-Play: Developer Quashes F2P Rumors
Following reports of discussions regarding a potential shift to a free-to-play (F2P) or Games-as-a-Service (GaaS) model, Palworld developer Pocketpair has officially confirmed that the game will remain a buy-to-play title.
The developer issued a statement on Twitter (X), clarifying that the previously reported consideration of alternative business models was part of ongoing internal discussions about the game's long-term growth. However, they have definitively ruled out adopting an F2P/GaaS approach, stating that such a model wasn't part of the original design and would require extensive, impractical adjustments. Furthermore, they emphasized their commitment to prioritizing player preferences.

The team acknowledged concerns raised by previous reports and apologized for any resulting anxiety. They reiterated their dedication to creating the best possible Palworld experience.
While exploring future content, Pocketpair mentioned the possibility of introducing skins and DLC as a sustainable method for supporting ongoing development. They promised further community discussion on this matter as plans solidify.
An interview with CEO Takuro Mizobe, which sparked the initial speculation, was conducted several months prior, the studio clarified. In that interview, Mizobe had hinted at future content updates, including new Pals and raid bosses.

Separately, a potential PS5 version of Palworld was listed in a preliminary announcement for the Tokyo Game Show 2024 (TGS 2024). However, it's important to note that this list, published by the Computer Entertainment Supplier’s Association (CESA), is not considered definitive.