
Monster Hunter Wilds is set to revolutionize in-game food presentation, prioritizing mouthwatering realism with a touch of artistic exaggeration. Development leads Kaname Fujioka and Yuya Tokuda aim to surpass mere realism, crafting dishes that genuinely evoke a sense of deliciousness. Expect a diverse menu featuring meat, fish, and vegetable dishes, all meticulously designed to tantalize players' appetites.
Building on the franchise's long-standing cooking mechanic, Wilds takes inspiration from anime and commercial food styling. This approach involves strategic lighting and stylized food models, pushing beyond photographic accuracy to achieve maximum visual appeal. As Fujioka notes, "Making it look realistic isn't enough to make it look good. You really have to think about what makes something look delicious."
Campfire Cooking, Anywhere:
Breaking from previous iterations, Wilds allows players to enjoy meals virtually anywhere. The game embraces a casual, campfire cooking aesthetic, replacing the formal restaurant setting of previous titles. A preview showcased an impressive cheese pull, hinting at the visual delights to come. Even seemingly simple dishes, like roasted cabbage (a significant challenge for Fujioka), are elevated through realistic details, such as the cabbage puffing up as the lid is removed, topped with a perfectly roasted egg.
A Secret Meat Masterpiece:
Director Tokuda, a self-proclaimed meat enthusiast, promises a secret "extravagant" meat dish, adding an element of mystery and excitement. The overall focus on diverse dishes, coupled with expressive character animations during mealtimes, promises an immersive and satisfying culinary experience.
Key Features:
Monster Hunter Wilds launches February 28, 2025, promising a culinary adventure unlike any other.