Take-Two Interactive, the parent company of Rockstar Games (GTA 6 developers), has outlined its future strategy, emphasizing the creation of new intellectual properties (IPs) over solely relying on established franchises.

CEO Strauss Zelnick acknowledges the company's success with legacy IPs like GTA and Red Dead Redemption (RDR). However, he stresses the inherent risk of over-reliance on these established titles. He points out the inevitable decline in impact, even for successful sequels, comparing it to "decay and entropy." Zelnick warns against solely relying on past successes, stating that neglecting new IP development is akin to "burning the furniture to heat the house."


While acknowledging the lower risk associated with sequels, Zelnick confirms Take-Two's intention to strategically space out major game releases. GTA 6's release, anticipated for Fall 2025, will be deliberately distanced from Borderlands 4's launch, projected for Spring 2025/2026.

Take-Two's subsidiary, Ghost Story Games, is developing "Judas," a story-driven, first-person shooter RPG slated for a 2025 release. This new IP promises a unique experience where player choices significantly impact relationships and narrative progression.

In essence, Take-Two's strategy prioritizes the creation of fresh IPs alongside its established franchises to ensure long-term growth and avoid stagnation.